AVA Studio
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AVA Studio

Full-cycle
CGI Production

Automotive & Advertising · Game Cinematics

Selected projects
Selected projects

Work

All Automotive Game
IBM × Scuderia Ferrari F1 Team

IBM × Scuderia Ferrari F1

Automotive · CGI Film

SNEZHANA.NYC CG Studio · PostProcessed

NASCAR

NASCAR

Environment

PostProcessed

BHR

BHR

Game · Cinematic · Environment

SNEZHANA.NYC CG Studio · DeV Virtual Production

Warface

Warface

Game · Cinematic · FULL PRODUCTION

Pac-Man

Pac-Man

Character Design · MoCap · Character animation

SNEZHANA.NYC CG Studio · BODEGA VIRTUAL

In depth
Aston Martin F1 Team — AVA Studio

Case Study · Environment Creation

Aston Martin
F1 Team

Brutalist environments, three custom test rooms, proprietary IK rig systems, and a 4D kaleidoscope sequence - all built in Unreal Engine for the AMR25 launch film.

Partner

SNEZHANA.NYC CG Studio · Fuze Studios

Scope

Environment · Rigs · Animated shots

Timeline

6 weeks

Read case study →
Who we are

AVA Studio

A concept-driven CGI production studio. We create photorealistic films and environments for automotive brands, racing teams, and game studios - from concept to final frame, built in real time.

Our team brings together directors, architects, professional animators, and MoCap performers - people with real professional backgrounds beyond 3D. We don't just make beautiful graphics. We understand what we're making at the level of how it works in life.

1.5

Years operating

HQ

REALISTIC HIGH QUALITY AND OPTIMIZED ENVIRONMENTS

RT

Unreal Engine pipeline

Faster than traditional

Aston Martin F1 Scuderia Ferrari F1 McLaren Mercedes NASCAR Warface Pac-Man
AVA Studio — Aston Martin F1 Team project
What we do

Services

Automotive & Advertising

  • CGI films and commercials - full production from concept to delivery
  • F1 & motorsport content - reveal films, livery launches, brand cinematics
  • Environment creation - 3D locations, real or imagined, photo-real
  • Concept development - scripts, direction, art from scratch
  • Real-time production - Unreal Engine, review and revise in near-real-time

Game Cinematics & Animation

  • Game cinematics and trailers - any genre, any difficulty level
  • MoCap recording - in-house studio, capture to scene integration
  • Character creation - design, modelling, rigging, animation
  • Environment & assets - optimised for Unreal Engine and Unity
  • Full production - concept through final delivery

Let's work together

Get in touch.

arthur@avastudiopro.com